Sprout
Sprout
Team:
Al Prachumsri Designer/SFX
Daniel Qi Programmer
Timothy Quach Designer/Producer
Michelle Wang Artist/Programmer
Controls:
Move: WASD
Jump: Space (hold space to float down, unlocks after certain point - not available right away).
Pick up enemy: J (only works when enemies are crumpled)
Throw enemy: J
Crouch: S key
Ground Pound: S Key (while aerial)
Fall through platform: Crouch + Jump
Inventory: i key
Press Space to progress through the intro sequence
=====debugging=====
Godmode/no-clip: 1
increase time scale: =
decrease time scale: -
reset time scale: 0
pause: p
Status | Released |
Platforms | HTML5, macOS |
Authors | eggshelly, SleepyAlpaca, timothyquach, Daniel Qi |
Made with | Unity |
Download
Development log
- Game Idea/PremiseNov 02, 2020
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